Here's an unofficial port of Furious Fish v1.0 to more platforms.

Please report bugs for this version here instead of on the main page.

(also I haven't tested the Windows/Mac versions here)

Changes from the regular version:

  • Enabled resizing/full-screening the window. This means the background gets cutoff at first, but it's worth it.
  • Removed the intro video. It was too big for the browser.
  • Added an option to reverse the input direction. This was an accident but I liked it better so I kept it by default.
  • Added right-click to cancel your jump.
Updated 3 days ago
Published 5 days ago
StatusIn development
PlatformsWindows, macOS, Linux, HTML5
Authortombl
Made withGodot
Average sessionA few hours
InputsMouse, Touchscreen
LinksOriginal

Download

Download
FuriousFish-1.0-r3.exe 188 MB
Version 1.0-r3 3 days ago
Download
FuriousFish-1.0-r3.zip 154 MB
Version 1.0-r3 3 days ago
Download
FuriousFish-1.0-r3 171 MB
Version 1.0-r3 3 days ago

Development log

Comments

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Can you explain how you do a web export of a C# project?

I rewrote it all in gdscript

Nice port and I had a lot of fun playing on mobile (iPhone). But for some reason as soon as I hit the first Midori air boosts, the screen glitched weirdly and now I only see a grey screen.  Also this game is more fun on a touch screen than a mouse + keyboard. 

(1 edit)

Uploading a patch now, the boost was accidentally way too high.

And yeah I actually ported this because I wanted to play on my phone, some weird scaling aside it plays really well on mobile.

finally Fullscreen W web port