[UNOFFICIAL] Furious Fish: Ported
Here's an unofficial port of Furious Fish to more platforms.
Please report bugs for this version here instead of on the main page.
Changes from the regular version:
- Enabled resizing/full-screening the window. This means the background gets cutoff at first, but it's worth it.
- Removed the intro video. It was too big for the browser.
- Added an option to reverse the input direction. This was an accident but I liked it better so I kept it by default.
- Added right-click to cancel your jump.
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Author | tombl |
Made with | Godot |
Average session | A few hours |
Inputs | Mouse, Touchscreen |
Links | Original |
Download
Development log
- 1.4Jul 07, 2024
- 1.0 release 3Jul 02, 2024
- 1.0 release 2Jul 02, 2024
- 1.0Jul 01, 2024
Comments
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Can you explain how you do a web export of a C# project?
I rewrote it all in gdscript
Nice port and I had a lot of fun playing on mobile (iPhone). But for some reason as soon as I hit the first Midori air boosts, the screen glitched weirdly and now I only see a grey screen. Also this game is more fun on a touch screen than a mouse + keyboard.
Uploading a patch now, the boost was accidentally way too high.
And yeah I actually ported this because I wanted to play on my phone, some weird scaling aside it plays really well on mobile.
finally Fullscreen W web port